At Lively, we pride ourselves on making games full of character. The world is fun and silly and sad and infuriating and banal and beautiful and ugly, and all of those things have a place in our games.
Lively hunger for difference — we celebrate it, support it, and thrive on it for the benefit of our employees, products, and community. Lively is proud to be an equal opportunity workplace. We provide a comprehensive benefits package and an award-winning environment to work in; we are not idle - we always strive to do better for our employees.
We are seeking an ambitious Level Designer, in particular a level designer who has experience building fun race-track ribbons, who is looking to provide innovative ideas and immersive experiences for our dedicated players. A Level Designer at Lively should have a creative imagination and a passion to design a ground-breaking experience for our new and exciting project.
* This role requires games industry experience.
* We are only able to consider candidates who are based within the EU time zone.
A Level Designer at Lively:
* Designs and builds fun track ribbons of varying complexity and difficulty
* Is responsible for finding the fun, injecting personality into our game through its tracks.
* Prototypes innovative levels and gameplay concepts via 3D modelling, and other tricks of the trade.
* Employs various modelling techniques to block out environments with track progression and the overall game experience in mind.
* Works in close collaboration with the environment artists and game designers, while extending collaboration and bringing solutions to the team across all disciplines.
* Assists in the continued improvement of production pipelines and workflows within the studio.
* Conducts regular playtesting sessions to gather user feedback and subsequent action points.
* Iterates on the gameplay experience to fine-tune it for maximum quality and optimum performance to ultimately ship an incredible product.
* Maintains a strong knowledge of trending track design techniques and the capabilities/limitations of these techniques as they relate to project objectives.
* Willingly and regularly shares expertise with peers and expects the same in return.
Requirements
* 3+ years of experience on previous racing game development teams.
* At least 1 published racing title in a proven track design capacity (ideally non-sim).
* Confident 3D level prototyping & modelling skills across a range of packages i.e. Max. Maya, Unreal etc.
* Firm technical ability relative to game engine technologies.
* Expertise in game design concepts and 2D track layouts.
* Be very receptive to direction and feedback while performing well within a collaborative team environment.
* An enthusiastic gamer with an understanding of both track design and effective game design methodologies, with the ability to clearly and passionately communicate this to others.
* High level of expertise and knowledge in motorsport and racing principles.
* Confident and experienced working in Unity.
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Role Information: EN
Studio: Lively
Location: Europe, UK
Service: Game Development
Employment Type: Fixed Term Contract
Working Pattern: Full Time