Stuart Muckley and Martin Thomas formed Code Wizards Group back in 2002, bringing together a combined 50 years of coding and video games experience.
Since then, they have assembled teams of battle-hardened veterans across both Code Wizards and Multiplayer Wizards; professional services on a mission to help esports orgs, AAA studios, and indies alike build and run successful games.
The secret behind our success? We care about our clients' games and players as much as they do.
Code Wizards Group is a world leader in backend and multiplayer infrastructure for the gaming industry. From high-scale AAA console and PC games to fast-paced mobile indie titles, we empower studios to bring multiplayer experiences to life.
In a period of growth and looking to bolster our software engineering capabilities, we're seeking an experienced Unreal Engine Engineer to join our team on a freelance/contract basis.
This role is all about multiplayer, networking, and crossplay, the
backbone of truly connected gameplay. It offers the chance to make an
impact on exciting cross-platform projects.
DUTIES AND RESPONSIBILITIES
- Build and optimise multiplayer systems in Unreal Engine.
- Deliver crossplay functionality across multiple platforms.
- Work on both client-side and server-side features.
- Collaborate with internal and external engineers to ship great
features.
- Debug, test, and improve online gameplay performance.
SKILLS AND EXPERIENCE
- Deep hands-on experience with Unreal Engine (C++ & Blueprints).
- Proven track record with multiplayer networking & crossplay.
- Experience with backend tech, ideally Nakama or similar.
- Strong understanding of online systems, client/server architecture.
- Background in the games industry.
- Comfortable working independently and thriving in a fast-paced,
collaborative environment.
REQUIREMENTS
- Freelance / Contract role-
- UK-based candidate.
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