Rendering Algorithm Engineer
European Tech Recruit are working closely with a leading telecommunications / tech company, based in Cambridge, who are looking for a talented
Rendering Algorithm Engineer
to join their team.
In this role you will help to shape our client's next generation world leading GPU solutions.
Responsibilities as
Rendering Algorithm Engineer
:
* Work closely with other disciplines to implement the algorithms and prototype it on to mobile platforms.
* Propose and implement optimisation solutions at the GPU subsystem and SOC level.
Requirements:
* BSEE or BSCS required. MS/PhD in EE or CS preferred.
* Strong background in graphic algorithms and good knowledge of game rendering flows.
* Strong knowledge of graphics and computer graphics APIs (Vulkan, OpenGLES, Metal etc.) and a good understanding of GPU Architecture.
Desirable Experience:
* Experience in advanced rendering algorithm development.
* Experience with neural rendering techniques such as (3DGS / Neural Radiance Caching / Neural Textures).
* Mobile-specific GPU architecture knowledge.
* Understanding of industry frame generation and upscaling techniques.
* Industry leading game engine experience (Unreal Engine / Unity).
If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to -
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