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Senior narrative designer

Guildford
Criterion Games
Narrative designer
€65,000 a year
Posted: 13h ago
The role

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Criterion

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.

We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Role Overview

We are seeking a Senior Narrative Designer to join the Battlefield team to help drive the narrative experience of Battlefield forward. Are you someone who can help turn narrative intent into clearly owned, well-communicated, production-ready work that ships cleanly? Working closely with cross-discipline teams, you will help deliver the implementation of the game’s story elements, ensuring an engaging and coherent player experience in alignment with Battlefield’s tone, lore, and gameplay pillars.

You will bring structure, follow-through, stakeholder alignment, and calm, disciplined delivery to complex game content.

Responsibilities

  • Narrative Guardianship: Help define and uphold the narrative vision, tone, and storytelling goals for Battlefield’s game world. Work with a team of narrative designers and writers, maintaining project consistency and high-quality standards.
  • Narrative System Design: Maintain a strong understanding of narrative design work from brief through implementation, review, polish, and delivery. Design, prototype, and iterate narrative systems (dialogue, branching logic, environmental storytelling, signage, interactive moments). Oversee the integration of narrative with gameplay, UI, and player progression systems.
  • Be the Team Player: Provide cross-disciplinary stakeholder management, facilitating focused creative discussions that include the right voices and lead to clear, practical next steps.
  • Align early with design, art, audio, production, localisation, QA, engineering, and partner teams to ensure that the narrative spaces and intent are identified and communicated.
  • Be the driver of solutions: Use a clear understanding of the production process, budgets and impact to align narrative solutions with other departments.
  • Identify risks, blockers, dependencies, and unclear ownership before they create the need for reworking.
  • Be a Key Communicator: Communicate calmly, inclusively and constructively during production to ensure a smooth process across teams.
  • Keep work and progress visible through clear documentation, JIRA updates, Slack updates, and regular follow-ups with the team.
  • Ensure the final player experience is coherent, readable, and aligned with creative intent.

Qualifications

  • 3+ years in Narrative Design with at least 1-2 shipped AAA titles in a narrative design role (FPS/action preferred).
  • Familiarity with game engines (Unreal, Unity, Frostbite) and scripting/tools (Jira, Perforce).
  • Strong storytelling abilities and knowledge of narrative structure, character development, and interactive storytelling.
  • Excellent written and verbal communication skills, and ability to give constructive feedback.
  • Ability to work independently and collaboratively in a fast-paced, feedback-rich environment.
  • Familiarity with the Battlefield franchise and a passion for military action stories.
  • Understanding of branching, gameplay scripting, and VO requirements.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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