The role
We are seeking an exceptional Associate Professor in Immersive Arts / Media to join the University of Bristol’s Mumbai Enterprise Campus (MEC) – a flagship transnational education initiative launching in 2026.
This senior academic role offers the opportunity to lead curriculum development, drive high-impact research, and mentor junior faculty, while shaping the University’s global academic reputation. The position provides a clear pathway for leadership and progression within a world-class institution.
What will you be doing?
1. Academic Leadership
Provide distinguished leadership in teaching and research within immersive arts and media, fostering an environment of scholarly excellence. Represent the University at national and international forums and build strategic partnerships with industry, academia, and government.
2. Teaching & Curriculum Development
Design and deliver advanced undergraduate and postgraduate courses in immersive arts and emerging creative technologies, including VR/AR/XR, interactive storytelling, and digital media. Play a pivotal role in programme accreditation, curriculum enhancement, and innovative teaching strategies that improve student experience and employability.
3. Research & Mentorship
Maintain a strong record of high-quality publications and lead research projects with global impact. Secure research funding, supervise doctoral and postgraduate students, and mentor early-career faculty to support their professional development.
You should apply if
4. You hold a PhD in immersive arts/media (VR/AR/XR, interactive or spatial storytelling) or a closely related field.
5. You have significant academic experience, including substantial post-PhD teaching and research achievements.
6. You demonstrate proven academic leadership in teaching and research, with a strong publication record in top-tier journals.
7. You bring practical experience in immersive experience design, XR performance/installation, interactive narrative, or virtual environment design.
8. You are familiar with tools and technologies such as Unity, Unreal Engine, Autodesk Maya, Blender, motion capture, photogrammetry, spatial audio, and VR/AR hardware.