Staff Compiler Engineer
We are working with the world's premier GPU development company who are looking to recruit experienced compiler developers for their growing GPU backend development teams in Cambridge. This role will see you work on LLVM compiler development to help improve GPU technologies that are used across the mobile and automotive markets globally. This is a permanent role that is located on-site with the team at their global HQ in Cambridge.
In this role you will:
* Unleash GPU Performance: Analyze graphics content and workloads to identify opportunities for optimization.
* Champion Compiler Innovation: Implement and test new compiler features, contributing to efficient performance on GPUs.
* Shape the Future: Influence future GPU architectures and instruction sets, making a lasting impact.
Requirements for this role:
* Compiler Development Expertise: Demonstrated experience with compiler development, ideally within a professional setting and utilizing the LLVM compiler infrastructure.
* Graphics API Proficiency: Possess a strong understanding of at least one major Graphics API, such as DirectX, OpenGL, or Vulkan. (Nice to have)
* Embedded Software Development Excellence: Proven C/C++ development experience.
* Open-Source Presence: Experience working on open-source projects or contributions to the wider community is a plus. (Nice to have)
Keywords: Compiler / Compilers / LLVM / GNU / GCC / C / C++ / ARM / Direct X / OpenGL / Vulkan / CLANG / JVM / OSS / Open-source / Cambridge / GPU / UK
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