Bioliberty is on a mission to give everyone the best chance at recovery from a mobility-limiting condition or injury—so they can reclaim their independence and quality of life. Founded in 2020, we've raised $7 million from a blend of public and private investors and successfully launched our first product, Lifehub Clinic, to the US healthcare market in May 2025. This is your opportunity to build technology with real-world impact, directly improving patient outcomes and helping clinicians to deliver more engaging, effective rehabilitation experiences.
This role can be fully remote within the UK or office-based at our headquarters in the National Robotarium in Edinburgh—a world-leading hub for robotics, AI, and autonomous systems.
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This job is for a Software Engineer (Unity) to join our product development team, focused on building computer vision powered therapy solutions and gamified rehabilitation applications. This position will have the following responsibilities:
Computer Vision Implementation: Own the development and integration of computer vision solutions within our Unity-based applications to track and respond to patient movements during rehabilitation exercises, ensuring precise motion capture and analysis.
Unity3D Game Development: Create and maintain engaging simple interactive games that make rehabilitation exercises more accessible and enjoyable for patients, while ensuring they meet clinical standards and rehabilitation goals.
Collaboration: Work with our other engineering teams and leads to integrate Unity applications with our existing tech stack, including our Android app, firmware and custom hardware.
Quality & Testing: Implement thorough testing protocols for both computer vision components and game mechanics to ensure reliability and consistency for patients undergoing rehabilitation.
Requirements
* Experience: 2+ years in Unity3d development, with experience or willingness to learn in implementing computer vision solutions.
* Technical Proficiency: Demonstrated ability with Unity development, and integration of Unity into a wider engineering stack.
* Computer Vision Knowledge: Experience with or strong interest in computer vision technologies, and Unity compatible libraries such as OpenCV, Mediapipe, or others within Unity projects
* Game Design Understanding: Knowledge of game design principles with focus on accessibility, engagement, and therapeutic benefit
* Collaboration: Excellent communication skills and ability to work effectively with technical and non-technical team members, including clinicians and patients
Technical Skills
* Unity3D and C# programming
* Version control (Git)
* UI/UX design for accessibility
* Performance optimization techniques
* Android SDK experience (nice to have)
* Some exposure to database technologies
What we offer
* A competitive salary and benefits package (depending on experience).
* Holidays: 32 days paid leave including public holidays.
* Pension contribution: 3% employer, 5% employee.
* Office located in the National Robotarium Edinburgh.
* Cycle to work scheme.
* Private medical insurance
* Flexible options for working environment and hours
* Opportunities to travel for work to conferences, suppliers, customers, events as required.