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Graphics Engineer - VR & MR (virtual & mixed reality) - 6 Month Contract page is loaded
Graphics Engineer - VR & MR (virtual & mixed reality) - 6 Month Contract
Apply remote type Hybrid locations Communications House,, Staines-Upon-Thames, United Kingdom posted on Posted 29 Days Ago job requisition id R89466
Position Summary
The AI team at Samsung Research UK is currently looking for an exceptional Graphics Engineer to join our team in Staines-upon-Thames. You will work in a small dynamic team across various technologies to develop algorithms and software for outstanding products. You are given the autonomy to design solutions creatively and follow through with implementation while collaborating closely with others. You desire to become an expert in Advanced Rendering and Animation techniques applied to Augmented and Mixed Reality (AR/MR).
This is a 6 month contract (inside IR35). We operate a hybrid working model of 3 days onsite and 2 days working from home weekly.
Role and Responsibilities
As a Graphics Engineer, you will:
* Research and development of state of the art graphics and rendering algorithms for frameworks on desktop and mobile devices including AR and MR.
* New technology proposal ideas and proof of concept implementations of innovative ways, including both traditional and machine learning approaches, to overcome technical challenges and enhance user experience.
* Creation of new solutions for the next wave of outstanding products and services.
Skills and Qualifications
Essential Skills
* A degree in Computer Science, Electronics, Mathematics, Engineering or any related discipline (an equivalent period of industry experience may be accepted).
* Expertise in Computer Graphics using APIs such as OpenGL, OpenGL ES, Vulkan or DirectX.
* Strong 3D maths and Linear algebra skills.
* Mesh manipulation algorithms (EG. Constructive Solid Geometry).
* Knowledge of advanced rendering techniques such as Global Illumination, Physically Based Rendering (PBS/PBR), Soft Shadows, Image-based Lighting, High Dynamic Range (HDR) rendering.
* Expertise in Shading languages like GLSL, HLSL, CG etc.
* Experience in Software Development, primarily using C++ and Python (C# and Java beneficial).
* Experience using Testing and Debugging tools and doing Performance profiling.
* Ability to document SW designs and clearly present complex algorithms and technical details.
* Excellent communication and team work, result-oriented attitude and proficiency in problem solving.
Desirable Skills
* Knowledge of Machine Learning libraries like TensorFlow, Caffe, PyTorch.
* Experience developing and prototyping with Unity or Unreal render engine.
* Experience of Android application development.
* Experience of using Augmented Reality frameworks like AR-Core and AR-Kit.
* Experience in modelling tools like Blender, Maya and 3D Max
* Experience of Animation techniques like skeletal animation, Blend-shapes, Inverse Kinematics.
Contract Type: 6 month contract (inside IR35)
Location: Staines-upon-Thames, Surrey, UK
Hybrid Policy: 3 days a week onsite and 2 days working from home if preferred
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