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Graphics algorithm engineer

Cambridge
Huawei Technologies Research & Development (UK) Ltd
Engineer
£60,000 - £120,000 a year
Posted: 21 September
Offer description

About Huawei Research And Development UK Limited
Founded in 1987, Huawei is a leading global provider of information and communications technology (ICT) infrastructure and smart devices. We have 207,000 employees and operate in over 170 countries and regions, serving more than three billion people around the world.

Our vision and mission is to bring digital to every person, home and organization for a fully connected, intelligent world. To this end, we will drive ubiquitous connectivity and promote equal access to networks; bring cloud and artificial intelligence to all four corners of the earth to provide superior computing power where you need it, when you need it; build digital platforms to help all industries and organizations become more agile, efficient, and dynamic; redefine user experience with AI, making it more personalized for people in all aspects of their life, whether they're at home, in the office, or on the go.

This spirit of innovation has led Huawei to work in close partnership with leading academic institutions in the UK to develop and refine the latest technologies. With a shared commitment to innovation and progress, both parties have worked together to achieve common goals and establish a strong partnership. The partnership between UK and Huawei help to develop the technologies of the future that will transform the way we all communicate, work and live.

For the past 30 years we have maintained an unwavering focus, rejecting shortcuts and easy opportunities that don't align with our core business. With a practical approach to everything we do, we concentrate our efforts and invest patiently to drive technological breakthroughs.

This strategic focus is a reflection of our core values:

* staying customer-centric,
* inspiring dedication,
* persevering,
* Growing by reflection

Huawei Research And Development UK Limited Overview
Huawei's vision is a fully connected, intelligent world. To achieve this, we work to inspire passion for basic research around the world. Our combined passion drives development across the global innovation value chain. Huawei has the largest Research and Development organization in the world with 96,000+ employees in research centers around the globe. In the UK, we already have design centers in Cambridge, London, Edinburgh and Ipswich. We continue to explore and define new research directions and new services. We have expanded our collaborations with academic researchers; researched new network architectures, integration of communications and key enabling technologies; and developed the fundamental theories of these technologies. We invite you to join us on this exciting journey and drive your career forward.

Job Summary
This role is for a graphics algorithm engineer (contractor based) with a strong background in real-time rendering algorithms on GPU, or a background in other advanced use of graphics and rendering algorithms to join a team working at the forefront of 3D graphics algorithm development.

The successful candidate will propose new ideas and develop new algorithms for real-time rendering applications, especially for 3D games. You should have a strong understanding of the modern graphics algorithms used in game engines (Unreal & Unity), e.g., deferred shading/lighting, physically based rendering, advanced image processing, voxel-based global illumination, screen space effects, occlusion culling, shadow algorithms, anti-aliasing algorithms, etc. Experience with global illumination and ray tracing is also important.

You should be able to work well within a close-knit engineering team.

Key Responsibilities:

* Propose new ideas and develop new graphics/rendering algorithms for mobile GPUs.
* Analyze GPU applications to generate performance/power improvements, profile and optimize rendering code and GPU shaders.
* Create new intellectual property with the potential to patent.

This job description is only an outline of the tasks, responsibilities and outcomes required of the role. The jobholder will carry out any other duties as may be reasonably required by his/her line manager. The job description and personal specification may be reviewed on an ongoing basis in accordance with the changing needs of Huawei Research and Development UK Limited.
Person Specification:
Required:

* BSc or MSc in relevant discipline (CS, EE, etc.).
* Years of experience in implementing real-time rendering algorithms, ray tracing or global illumination algorithms.
* Excellent GPU shader programming skills using GLSL or HLSL, etc.
* Hands-on experience with one or more of the following graphics API: Vulkan, OpenGL, Metal, DirectX11 or 12 and/or OpenCL.
* Excellent programming skills using C or C++

*Desired:*

* PhD in relevant field
* Experience in rendering algorithms used in game engines (Unreal, Unity, CryEngine) is highly desirable.
* Experience of temporal and spatial frame upscaling technologies such as FSR and DLSS, particularly if focussed on mobile implementations.
* Python

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