The Senior Environment Artist will make a significant direct contribution to the creation of high quality in game environment art as it applies to real-time technology for a AAA console game. This is an opportunity to combine masterful artistry and storytelling with ground-breaking technology on a world class project built in Unreal Engine 5.
Studio Gobo is proud to be an equal opportunity workplace. We offer you a comprehensive benefits package and an award-winning environment to work in, rating 4.7 out of 5 stars for employee satisfaction on glassdoor.com!
A Senior Environment Artist at Studio Gobo...
* Work closely with the Lead Artist, Art Director and environment art team to deliver content to the aesthetic and technical standards for environment art on the project.
* Ability to execute the artistic vision using in engine visual targets, workflow improvement suggestions, competitive product research and analysis.
* Recognise the importance of gameplay and building artwork that enhances the players experience through mood, tone, composition and level design requirements.
* Passionate about innovation within the field of environment art, assessing pipelines and pushing for excellence.
* Contribute and be a vocal member of the art team, mentor team members, and play an active role in fostering a collaborative art culture within the team.
Things we'd love to see from you:
* Professional experience in world art creation for AAA console games.
* Experience in modelling, sculpting, texturing, lighting, materials, PBR techniques.
* A world class portfolio demonstrating outstanding environment art and all aspects relating to the creative and technical creation of game environments.
* Knowledge of level art composition, environmental storytelling, rapid level prototyping and all stages of environment art production through to final polish.
* Prior experience working with the current state of the art game engines such as unreal engine for modern console hardware.
* Excellent communication, interpersonal, problem solving and organisational skills.
* Interest in procedural workflow techniques including Houdini, substance etc.
* Familiarity working with external teams and aiding in the transition of art content through an outsourcing pipeline.
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