We are looking for a digital animator. This animator will need to be able to show their skills in a digital portfolio.
Note that applications that do not include a portfolio will not be considered.
They will be responsible for working collaboratively with the Development and Design teams to deliver animations and effects to the required quality, on time and on budget. This position will be reporting to the Head of Art and Animation.
Experience in 2D illustration would be a plus.
Experience in iGaming would also be a plus but is not required.
This is a hybrid working position, with 1 to 2 days a week required to be worked in the office and the rest can be worked remotely.
Main Responsibilities
• To animate and edit game assets in 2D
• Create and animate effects in 2D
• To follow the graphical style and theme to ultimately deliver the creative vision of the Design team
• To deliver the art quality required by the Head of Studio
• Participate in the Design process as required
• To adhere to the UX and graphical standards as specified by Design
• To develop an understanding and empathy for games so that the production art, UXs and animation is “correct first time”
Required Skills and Experience
• A good degree or a minimum of 3 years’ experience in a commercial animation role
• A strong portfolio with the ability to demonstrate those skills as part of the interview process
• Technical expertise in the tools used to create the Production artwork e.g. Photoshop, After Effects and Spine
• The ability to draw and illustrate as needed for animation purposes
• To be able to demonstrate a collaborative team approach
• To show a degree of flexibility towards working hours, from time to time, in order to meet production deadlines
Beneficial Experience
• 3D Expertise
• Spine Expertise
• A passion for games and an understanding of what makes a game visually appealing and fun to play
VAC-3908