Overview
Join to apply for the Associate Game Director role at IO Interactive.
We are building an ambitious new IP for console and PC, focused on welcoming, heartfelt, bold and impactful worlds for fantasy lovers. If you share a passion for creating engaging worlds, join us and help write the next chapter in IOI's history.
We are looking for an experienced Associate Game Director to join our team and work closely with our Game Director to bring our vision to life. This role is central to shaping moment-to-moment gameplay, leading the Combat pillar (3Cs, heroes, bosses, enemies, and encounters) as well as Level Design, while also acting as a trusted partner to the Game Director on the overall direction of the game.
Responsibilities
* Partner with the Game Director to drive the overall game vision, and step in to represent or take over responsibilities when needed.
* Own and direct the Combat pillar, including:
o 3Cs (Character, Controls, Camera)
o Core combat systems and mechanics
o Player character, bosses, enemies, and encounter design
* Oversee Level Design, ensuring environments and encounters align with the combat vision and overall gameplay goals.
* Manage and guide multi-disciplinary teams across design disciplines to achieve a high standard of execution.
* Provide clear feedback, direction, and decision-making to ensure consistency across gameplay experiences.
* Collaborate with other directors and leads (Creative, Art, Animation, Narrative / Fantasy, Tech) to ensure features and systems serve the overall game vision.
* Represent the game vision both internally and externally when required.
Qualifications
* 15+ years of experience in combat design with a proven track record on shipped titles, ideally in action RPGs or other games with dynamic combat.
* Deep expertise in 3Cs and moment-to-moment gameplay.
* Previous experience leading design teams, mentoring senior and junior designers, and providing creative direction.
* Strong understanding of encounter design, level design, and how they integrate with combat systems.
* Excellent communication skills, able to clearly articulate vision and give actionable feedback.
* Collaborative mindset, able to partner with other directors and adjust quickly to shifting needs.
* A passion for action games and a strong design sensibility for responsive, rewarding combat.
Nice to Have
* Experience with cross-discipline collaboration (Animation, VFX, Audio, etc.) to deliver high-quality combat experiences.
* Experience in both AAA and mid-sized teams, with flexibility in approach.
About IO Interactive
IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. We are committed to creating unforgettable characters and experiences – powered by our award-winning, proprietary Glacier technology. We value in-person collaboration and believe working together across studios strengthens our teams and knowledge-sharing.
We are a diverse, welcoming workplace with a great working environment and a dedicated team of People Managers who look after you as an individual and employee. With more than 40 nationalities, we strive to foster a friendly culture and encourage new ideas while listening to your insights.
Seniority level
* Mid-Senior level
Employment type
* Full-time
Job function
* Design, Art/Creative, and Information Technology
Industries
* Computer Games
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