Role:
Senior Software Engineer (Unity, C#)
Location:
Onsite (3 days a week)
Contract Duration:
6 months initially
Experience:
7+ years
About the Role:
We are seeking a Senior Software Engineer with strong expertise in Unity and C# to contribute to improving system reliability and security in a real-time interactive platform. This role focuses on day-to-day debugging, fixing runtime engine issues, and maintaining privacy and security policies while collaborating closely with cross-functional teams.
Responsibilities:
* Debug, diagnose, and resolve issues related to runtime engine reliability and security.
* Implement fixes for privacy and security policies within the application.
* Collaborate with product and engineering teams to ensure system stability and performance.
* Assist in developing test code to validate fixes before shipping.
* Participate in continuous improvement of internal tooling and build systems.
* Mentor junior engineers and contribute to knowledge sharing.
Technical Skills:
* Strong experience with Unity game engine and proficient in C#.
* Familiarity with Windows development environments.
* Solid debugging skills focusing on runtime systems.
* Understanding of privacy and security policy implementation.
* Experience in profiling and optimizing system reliability is a plus.
* Exposure to C++ and tooling within game engine environments desirable but not required.
Preferred Qualifications:
* Prior experience in production-level real-time interactive applications.
* Ability to work onsite and collaborate effectively in fast-paced environments.
* Good communication skills to work cross-functionally with multiple teams.