 
        
        Senior Concept Artist (FTC) [Rainbow Six]
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.
As a Senior Concept Artist on the Rainbow Six brand, you’ll play a key role in developing complex artistic ideas that bring immersive, authentic worlds to life. You’re adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful design and iteration.
Working closely with 3D Artists and other team members, you’ll ensure a cohesive visual style across features, with an initial focus on weapon concepts. Your ability to translate ideas into high-quality sketches and detailed renders will help guide production and inspire the wider art team. You’re passionate about your craft and committed to continuous improvement. From conducting in-depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team’s artistic output.
This is more than just a role! It’s an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your creative vision come to life in one of the industry’s most respected series.
What You'll Bring
 * Ability to create interesting and visually appealing concepts.
 * A portfolio that demonstrates a realistic style of weapons, military or tactical‑shooter concepts.
 * Proven competence in mentoring artists.
 * Demonstrable knowledge of industry‑leading 3D modelling packages (such as Blender).
 * Proficiency in Photoshop or other related software.
 * Can demonstrate Concept Art fundamentals.
 * Good understanding of 3D Animation.
 * Ability to adapt to new processes and pipelines.
What We’ll Provide
 * Hybrid working: flexible core hours, 25 days of annual leave, Christmas shutdown, and the ability to work from anywhere in the EU for up to four weeks per year.
 * Life insurance, income insurance, private healthcare, an annual well‑being allowance, and more.
 * Generous resources committed to your personal and professional development.
 * Paid volunteering days.
 * Free games, activities, and celebrations.
 * Relocation support when needed.
We aim to build the world’s most distinctive and diverse gaming studio; therefore, we strongly encourage you to apply. We’d love to hear about you and your background.
Find out more about Ubisoft Reflections by contacting Luke Murtagh, our Talent Acquisition Partner managing this vacancy: Website: https://reflections.ubisoft.com/about/ubisoft-reflections TA Partner: https://www.linkedin.com/in/luke-murtagh-recruitment/ Our Social Channels: linktr.ee/UbisoftReflections.
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