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Experienced console programmer

Cambridge
Programmer
Posted: 17 October
Offer description

Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate. WHAT’S THE ROLE We are looking for an experienced programmer to join our game development team and to play a key role in delivering a great experience for console players. Joining an established development team, you will bring experience and energy to developing our games for console platforms. You will program primarily in C++ working with our in-house Cobra engine and cross-platform game code. Your work will focus on delivering platform functionality, certification compliance, memory management, and runtime performance. You will collaborate with programmers working on the cross-platform game experience and Cobra engine, along with specialists in audio, user interface, and online services. You will also collaborate with game designers and QA testers on tuning the player experience for console players. WHAT YOU’LL BE DOING Be the main point-of-contact for console development questions and queries from stakeholders. Developing platform-specific functionality. Profiling and optimising memory usage and performance. Coordinating with Cobra developers on preferred approaches to console support. Mentorship of other game programmers in console development. Triaging emerging issues encountered in console versions of the game. Supporting game releases with build management and bug fixing. WHAT YOU’LL BRING Curiosity about opportunities for games to push the boundaries of console hardware and services. Passion for delivering memorable game experiences for console players. Diligence and detail-orientated in technical work. Openness to share experiences and learning from and with colleagues. Comfortable working with modern C++. Understanding of typical game engine internals. Experience in profiling CPU performance and memory usage. Played a significant role in releasing console versions of at least one game. BONUS IF YOU HAVE Familiarity with Xbox or PlayStation platform APIs. Expertise working with low-level graphics APIs. Experience in profiling GPU performance. Comfortable working with large codebases. Developed games using in-house game engines or multiple different commercial game engines. WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health. We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.

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