With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Sound Designer to join the team on a 12 month fixed-term contract and help us in crafting the high calibre games our fans have come to expect. Responsibilities Execute and bring to life the Creative Sound Design Vision of the Audio Director Support and train of our more junior Sound Designers Report and support the Audio Producer by estimating tasks and working and communicating properly in Jira Communicate with Stakeholders, Feature Teams and the rest of the Audio Department Report issues and needs to the Technical Audio team Requirements Full project lifecycle experience as a Sound Designer on a AAA title Strong ability to deliver a cohesive Sound Design vision Deep understanding of the game audio pipeline—from asset creation to full in-game soundscapes Extensive knowledge of audio production, including asset creation, mixing, and mastering Strong proficiency in the craft of creative sound design and techniques such as synthesis, field recording and foley. Experienced in library asset curation and management Strong proficiency with Wwise and its integration into game engines Nice to haves Worked on an RPG Basic scripting skills What we offer An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with likeminded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback