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Sound designer

Guildford
Larian Studios
Designer
Posted: 10 August
Offer description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Sound Designer to join the team on a 12 month fixed-term contract and help us in crafting the high calibre games our fans have come to expect.


Responsibilities

* Execute and bring to life the Creative Sound Design Vision of the Audio Director
* Support and train of our more junior Sound Designers
* Report and support the Audio Producer by estimating tasks and working and communicating properly in Jira
* Communicate with Stakeholders, Feature Teams and the rest of the Audio Department
* Report issues and needs to the Technical Audio team


Requirements

* Full project lifecycle experience as a Sound Designer on a AAA title
* Strong ability to deliver a cohesive Sound Design vision
* Deep understanding of the game audio pipeline—from asset creation to full in-game soundscapes
* Extensive knowledge of audio production, including asset creation, mixing, and mastering
* Strong proficiency in the craft of creative sound design and techniques such as synthesis, field recording and foley.
* Experienced in library asset curation and management
* Strong proficiency with Wwise and its integration into game engines


Nice to haves

* Worked on an RPG
* Basic scripting skills


What we offer

* An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
* An open, collaborative environment where ideas are welcome and encouraged
* A managerial team consisting of highly experienced game developers at the top of their fields
* Sharing hobbies and passions with likeminded colleagues
* Inclusive environment with many activities organized by the studios or the employees
* Commitment to making the best game possible for the fans, including listening to community feedback
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