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Unity developer (ci/cd & teamcity) 12 months ftc

Unity developer
Posted: 16 June
The role
Description Unity Developer Location: Remote, UK and Europe. You must have experience using Unity and TeamCity. Job Overview: Fusebox is seeking a skilled Unity Developer (DevOps) to play a key role in the evolution of our live-service, narrative games. You will be taking ownership of our existing TeamCity Cloud setup, taking responsibility for extending our CI/CD pipeline, managing build agents, automating binary and AssetBundle/content releases, and keeping our deployment pipelines running smoothly. In this role, you will work closely with our development and integration teams to support weekly content updates, manage application updates, and build automated tests. The ideal candidate will be able to identify improvements to our automated systems, optimize build times, and work alongside senior developers to expand our CI/CD systems to support new titles. Responsibilities: Take ownership of, maintain, and expand existing CI/CD pipelines, collaborating with fellow developers and content integrators. Automate and optimize Unity binary builds and AssetBundle/Addressable content generation. Manage remote TeamCity build agents to ensure application and content releases hit strict deadlines. Maintain and improve existing automation workflows, enforcing best practices in CI/CD and source control strategy. Manage deployment pipelines to the Google Play Console and Apple App Store Connect. Create and maintain detailed project documentation. Proactively communicate concerns, potential challenges, and pipeline bottlenecks. Requirements: Strong experience using Unity with C#. Proven experience building and maintaining CI/CD pipelines for Unity projects using TeamCity. Highly proficient with source control, particularly Git. Proficiency in scripting languages for DevOps automation (e.g., Python, Bash, and/or PowerShell). Familiarity with the Google Play and Apple App Store deployment processes. Excellent communication and collaboration skills. Preferred / Nice to Have: Experience with back-end services, particularly Google Cloud (GCP) and AWS. Experience developing automated tests for Unity. Experience with TeamCity Kotlin DSL for pipeline configuration. Experience with BitBucket Pipelines and YAML. A passion for interactive fiction, storytelling, and creating engaging narrative games.
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