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Hard Surface Environment Artist, Basildon
Client:
Location:
Basildon, United Kingdom
Job Category:
Other
-
EU work permit required:
Yes
Job Views:
3
Posted:
22.08.2025
Expiry Date:
06.10.2025
Job Description:
Location: Remote
Employment Type: Full-time / Contract
Experience Level: Mid / Senior
Overview:
We're looking for a skilled Hard Surface Environment Artist with a strong eye for detail and composition. You should be comfortable working from concept art as well as designing from scratch when concepts are limited. The ideal candidate has solid mid-poly workflow experience, utilizing tilable materials, decals, and trim sheets.
Responsibilities:
* Create hard surface environments with a focus on visual storytelling and functional design
* Work from concepts, blockouts, or written briefs to produce detailed environments
* Design assets from scratch when concept art is unavailable
* Follow mid-poly workflows optimized for real-time engines
* Utilize tilable materials, decals, and trim sheets
* Collaborate with art leads, designers, and other artists to ensure visual consistency
* Set up appealing asset presentation (turntables, lighting, materials) for reviews and approvals
Requirements:
* Proficient in Blender (or other 3D DCCs, but Blender preferred)
* Strong grasp of hard surface modeling and mid-poly techniques
* Able to follow direction but also self-sufficient when problem-solving or improvising design solutions
* Good understanding of shape language, proportion, and detail hierarchy
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