Job Title:
AI-Assisted Pixel Artist: Environment, Tilesets & UI (High-Quality Manual Cleanup)
Job Description:
We are looking for a tech-savvy Pixel Artist to help us create Environment assets, Tilesets, and UI elements for a dark fantasy side-scroller.
We specifically need someone who uses AI-assisted workflows (Midjourney, Stable Diffusion, Retro Diffusion, etc.) to accelerate the process, but who can also provide expert manual cleanup to ensure a "pixel-perfect" look.
Important: We are not looking for character artists (mobs are handled separately). Your focus will be on the world and the interface.
Scope of Work:
Environment & Tilesets: Floors, walls, ceilings, and decorative props (statues, torches, debris) in a gothic/dark dungeon style.
UI & Menu: Animated menu backgrounds, buttons, frames, health bars, and icons.
Style Matching: You will need to match the aesthetic of our existing character art (clean, dark fantasy pixel art).
Requirements:
Transparency: You must show the raw AI-generated base and the final manually edited result.
Manual Cleanup: All AI "noise" and "jitter" must be removed. Silhouettes must be sharp and pixel-perfect.
Technical Delivery: Source files must be delivered in .aseprite (preferred) or layered .psd.
Consistency: Ensuring the same color palette and scale (32x32 or 64x64) across all assets.
How to Apply:
Start your proposal with the word "CLEAN".
Attach 2-3 examples of your "Before AI" and "After Manual Cleanup" work (specifically environments or UI).
Describe your toolkit: Which AI models do you use and how do you handle manual cleanup?
What is your hourly rate for this type of workflow?
Contract duration of 1 to 3 months. with 30 hours per week.
Mandatory skills: Game Design, 2D Animation, Animation, Unity, AI Art Generation, User Interface Design, Pixel Art, 2D Game Art