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Join Cloud Imperium Games as a Music Designer
Cloud Imperium Games is seeking a Music Designer to join our audio team at our flagship studio in Manchester, UK. You will collaborate with external composers, handle music implementation, and contribute to music composition for our Star Citizen and Squadron 42 projects.
Responsibilities include:
1. Creating world-class music content and implementation across projects.
2. Providing additional music composition when needed.
3. Collaborating with the audio programming team to improve our music tools.
4. Developing music approaches and assisting team members.
5. Organizing and managing music recording sessions.
Qualifications:
1. Proven experience in the game industry.
2. Proficiency with audio tools like Reaper, Pro Tools, Cubase, Logic, Izotope RX, and audio plugins.
3. Knowledge of audio middleware such as Wwise and game engine audio implementation.
4. Experience with game tools like source control (Perforce preferred).
5. Passion for games and current game audio developments.
6. Ability to work independently and take ownership of tasks.
7. Relevant demo reel showcasing game-centric audio/music work.
8. Experience in music composition, editing, and implementation.
Please ensure your demo reel displays your skills in game-centric music design and linear music composition.
Diversity Statement
We are committed to fostering a diverse and inclusive workplace that values all backgrounds and perspectives. We believe that our differences make us stronger and are essential to creating innovative experiences.
Beware of fraudulent job offers claiming to be from CIG. We do not request personal information or money through social media or chat apps. Report suspicious activity to your local authorities and contact us at info[@]cloudimperiumgames.com with any concerns.
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