Senior) Graphics Software Engineer - Fully Remote We are seeking an experience Graphics Software Engineer to play a pivotal role in a team designing and developing a next generation rendering engine. This will include implementing state of the art graphics algorithms and supporting systems. Qualifications, Knowledge and Experience Essential Significant development experience using C/C++. Experience with shader programming (GLSL, HLSL or Slang). Good understanding of modern graphics APIs: Vulkan, DirectX 12, Metal. Good understanding of modern graphics concepts, such as physically based rendering, deferred rendering, post-processing, and real-time lighting/shadowing techniques. Strong grasp of GPU architecture, memory management, and multi-threaded rendering. Familiarity with graphics debugging and performance profiling tools. Self-motivated, quality-focused, and able to work independently.Desirable Experience developing custom rendering engine. Experience implementing advanced features such as: Raytraced effects for global illumination, shadows or reflections. Frame graph and memory management strategies. Cross-platform rendering hardware interfaces. Scene graph management and data streaming. Integrating physics engines or compute workloads within graphics pipelines. GPU driven rendering. Knowledge of GLTF or other modern scene/asset formats.Responsibilities Work as part of a team developing global industry-...