Job Description
Please note: Visa sponsorship is not available for this position. Candidates must possess current eligibility to live and work in the UK in order for their application to be considered.
As a Senior Technical Animator on the Rainbow Six brand, you’ll play a key role in designing and building rigging systems that support the creation of a variety of high‑quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You’re adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems.
Working closely with multidisciplinary team members, you’ll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock‑ups into high‑quality integrated visualisations will help guide production and inspire the wider art team. You’re passionate about your craft and committed to continuous improvement. From conducting in‑depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team’s artistic output.
This is more than just a role! It’s an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry’s most respected series. You will play an integral part in telling a story, communicating the Director’s creative vision through realistic character movement and interaction inspired by the project’s narrative and design. As a natural collaborator and communicator, you’ll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy.
What you’ll bring
* A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures.
* Working knowledge of industry‑standard 3D software, such as 3DS Max or Maya.
* 3D Modelling experience.
* Ability to mentor Artists and Animators.
* Attention to detail.
* Ideally, experienced in a full development life‑cycle.
What we’ll provide
* Everything you need to keep your life in balance - flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year
* Life insurance, income insurance, private healthcare, an annual well‑being allowance, and more
* Generous resources committed to your perpetual personal and professional development
* Investment in our community - with paid volunteering days
* Fun and entertainment - with free games, activities, and celebrations
* Generous relocation support - should you need it
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