Job Title: Pixel Artist for Mobile RPG (Match Existing Style & Unity Ready)
Job Description:
We are looking for a freelance pixel artist to complete a specific batch of 2D assets for "Pawcade", a colorful, top-down mobile RPG about dogs and arcade games.
We already have an established visual style (Miami vibe, pastel neon colors, clean outlines, cartoon/Pixar-like proportions). Our previous artist had to leave the project, and we need someone to seamlessly match their work and finalize the remaining assets.
The Task:
-7 to 10 New Buildings: Exterior frontal views (e.g., Surf shop, Diner, Cinema). These must match our existing 64x64px grid system.
-20 Static NPC Characters: These do not require animation. You only need to create a few base dog models and create variations (palette swaps, different hair, simple clothing changes like sunglasses or shirts).
-1 Visual Mockup: Assemble the new buildings and characters into a single static scene (sketch/mockup) alongside some of our existing tilesets so our Dev team has a clear layout reference for Unity.
Technical Requirements (Crucial):
Clean Pixel Art Only: No AI-generated renders, no blurry edges, no interpolation, and no random "noise". The art must use solid colors, clean shapes, and sharp edges.
Grid & Pivots: Buildings must be built with a correct pivot in mind for Unity 2D (typically 3 tiles wide by 2 tiles tall, strictly following a 64px per tile logic).
Style Matching: We will provide the existing assets. Your work must blend in perfectly so there is no visual drop in quality on mobile screens.
What We Provide:
To make this job as fast and smooth as possible for you, we will provide AI-generated concept art for every single building. You won't have to design from scratch or guess the color palettes; you just need to translate our concepts into clean, grid-perfect pixel art.
Budget & Long-Term Opportunity:
Fixed budget of $100 for this initial batch.
Please note: We are treating this as a paid trial to find our new lead artist. If your work matches our quality standards and the workflow is smooth with our Dev team, our goal is to progressively assign more tasks and ultimately offer a full-time position to finish the game and work on future updates.
Please attach specific examples of clean, top-down pixel art from your portfolio. Include the word Doggo at the beginning of your application so we know you take the time to read teh whole description. Applications without relevant pixel art examples will be ignored.
Contract duration of 1 to 3 months.
Mandatory skills: Game Design, 2D Animation, Character Design, Pixel Art, Game Asset, Game Background & Environment, 2D Game Art