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Concept artist

Chatham
Dovetail Games
Concept artist
€60,000 - €80,000 a year
Posted: 16 June
Offer description

Want to work for a growing studio where you will have a direct and significant impact on the future of our games and new projects?


Dovetail Games are committed to promoting diversity, and all applicants will be considered on their merit, qualifications, competence, and talent regardless of any protected characteristics. At the individual's request, all roles will be considered for part time, term time only and job shares.

With a huge emphasis on our culture and wellbeing, you’ll experience an environment where you will be challenged but supported. We have an industry-leading work-life balance, and flexible working is offered from day one! Want to work fully UK based remote as that’s where you do your best work? That is fine by us, though certain roles will require a more hybrid style with time in the office. We are unable to offer visa sponsorship on this role, so applications that require a visa will not be considered. This is UK based remote only.


Our studio is situated in a river-front building in the heart of the Historic Dockyard in Chatham, Kent, UK. We are growing fast, developing our games using cutting-edge technology and delivering these on multiple platforms: PC, PlayStation 4 and 5, and Xbox One and Series S/X.


We are looking for a motivated and talented Concept Artist to join Dovetail Games working across our Train Sim World titles. You will be responsible for the style and mood setting of our games.


Main Responsibilities

* Set the tone and style of our game in collaboration with art and design directors
* Gather reference material for style guides and mood boards
* Produce creative designs from initial sketches to final concepts for environment, characters, and vehicles
* Brainstorm and iterate on visuals to support best the game’s intention
* Work closely with the production artists to communicate the vision

Person Specifications

* At least 4 years’ experience working in games as a Concept Artist
* Strong knowledge of Photoshop
* Expertise in illustration, visual design, and conceptual thinking
* Strong eye for light, colour, and composition
* Understanding of game development pipelines & limitations
* Interest in architecture, large western cities, and urban settings
* Knowledge of 3D software a plus
* Self-driven, proactive, and able to work from feedback
* Good communication, organisational, and interpersonal skills
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