Job Description
Arm's Client team are looking for a Staff Graphics Engineer to lead and support technical engagements with key OEM partners. In this role, you will work at the intersection of hardware and software, supporting the integration, optimization, and deployment of advanced graphics technologies across a diverse range of OEM platforms, including mobile, XR, and embedded systems.
This is a high-impact, technical role that requires collaboration across internal GPU engineering and architecture teams, and OEM stakeholders to deliver high-performance, high-efficiency graphics solutions at scale.
Responsibilities:
* Lead technical engagements with OEMs to integrate and optimise graphics IP across a range of hardware platforms.
* Investigate and resolve system-level graphics issues, including performance and API-related challenges.
* Collaborate with internal teams to align solutions with partner needs and GPU architecture.
* Analyse rendering performance and provide tuning guidance and insights to OEM partners.
* Contribute to internal roadmaps, documentation, and best practice guides, ensuring long-term technical success.
Required Skills and Experience :
Proven industry experience in graphics engineering, with a strong focus on optimization and debugging.
1. Deep expertise in modern graphics APIs (Vulkan, OpenGL ES, Direc...