Python Tools Programmer - 6 month FTC
Guildford, UK, FTC
Ref: PROG05
Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award winning The Quarry, the action-packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares, and many more!
Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play.
We’re now on the hunt for a Python Tools Programmer to join us here at Supermassive Games. Fancy joining our team and creating your own story?
This is a 6 Month fixed term contract to start March 6th 2026 (We wont be able to offer sponsorship for this vacancy)
Here’s just a snippet of what you’ll be up to:
1. Working with a small team to develop Python tools for content creators on game teams.
2. Documenting tool usage and supporting game teams in adoption of new systems.
3. Meeting regularly with stakeholders to report on progress and receive feedback.
4. Creating technical designs for solutions and collaborating with technical peers to address feedback.
5. Planning large deliverables, breaking them down into smaller tasks and providing time estimates.
6. Responding to bug reports or support requests, working closely with colleagues on game teams to resolve issues.
What we’re looking for:
7. Experience developing and owning complex content creation tools and pipelines in Python, from end to end - requirements gathering, design and planning, implementation, support and iteration.
8. Experience debugging Python tools in DCC Applications.
9. Experience with managing dependencies and testing compatibility between product versions.
10. Experience with version control systems such as Perforce or Git
11. Professional attitude towards support, including face-to-face support, progress updates and high-quality documentation
12. Experience working with Unreal Engine, Blueprint scripting, Unreal's Python API and/or C++ coding would be beneficial
13. Experience automating content creator workflows in DCC tools (Maya, MotionBuilder etc.) would be beneficial.
Why join us?
14. 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
15. Private Medical Insurance (BUPA)
16. Medicash assistance (Including dental and optician support)
17. Life Assurance (6 x annual salary)
18. Pension Scheme
19. Employee Assistance Programme
20. Income Protection
21. Enhanced Family Leave (maternity and paternity pay)