Engine Programmer
We are looking for experienced Engine Programmers to work on our proprietary cross‑platform engine, shaping the technical foundation of our projects across animation, AI, physics, graphics, rendering, networking, memory and performance optimisation, and tools and pipeline integration.
Responsibilities
• Design, develop, and optimise core engine systems.
• Work with large mixed‑codebases in C++ for cross‑disciplinary teams.
• Provide solutions to complex problems with minimal assistance.
• Collaborate with artists, designers and technical leads to integrate systems.
Qualifications
* Proven experience in the console games industry using C/C++ with a focus on technical programming in a cross‑platform engine.
* High‑level knowledge of C++ and system design, 3D maths.
* Strong understanding of video game development processes.
* Experience working on large existing codebases.
* Ability to adapt to new processes or pipelines.
Benefits
* 22 days holidays + Christmas closure (4 days) & Bank holidays (increasing with service).
* Private medical insurance, cash plan, dental and vision.
* Life assurance, income protection & critical illness cover.
* Enhanced family leave.
* Interest‑free, tax‑free loans.
* Enhanced pension scheme.
* Employee assistance programme for mental health and wellbeing.
* Other discounts, freebies and social events.
Right to Work Statement
This role is only open to applicants who have the permanent right to work in the UK. We cannot provide visa sponsorship.
Location
Based in our Oxford studio, with a relocation package available.
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