Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets and a mix of Augmented Reality/Mixed Reality across these devices. Creative Audio is looking for an experienced Sound Designer to join our Metaverse Events and Avatars team at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. In this role you will collaborate closely with other team members and cross-functional product teams, as well as provide creative feedback. You will also be supporting game audio from our game studios, and entertainment content team, music and sports.
Required Skills
* 1. Create world-class sound design for immersive experiences
* 2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
* 3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
* 4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines
* 5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
* 6. Execute in a fast-paced and highly fluid environment
* 7. Collaborate closely with other sound designers to ensure systems alignment across products
* 8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
* 9. Influence key business decisions within the organization and product/business area, leveraging clear data-driven decision making
* 10. Influence and create unique, memorable sonic experiences in order to maintain quality and leverage existing resources for product consistency and efficiency
* 11. 10+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
* 12. Experience with audio middleware (Wwise, FMOD)
* 13. Experience creating original sound design for high-profile products or experiences
* 14. Experience with sound design synthesis and latest plugins
* 15. Proven communication and collaboration skills
* 16. Demonstrated music production experience
* 17. Demonstrated skills in Pro Tools and/or other professional DAW's
* 18. Understanding of human-centered design
* 19. Experience managing, scoping and communicating project milestones and deliverables
* 20. Experience testing implementation of sounds
* 21. Troubleshooting and problem solving skills
* 22. Time-management and organizational skills to meet delivery specifications and deadlines
* 23. Understanding of Design Systems and systems thinking
* 24. Understand accessibility requirements
* 25. Experience communicating with technical teams and software developers to ensure seamless and efficient sound implementation
* 26. Experience operating autonomously and execute successfully
* 27. Experience in game audio and film, voice over, sound effect, foley, mixing, implementation essential
* 28. Experience communicating and collaborating with XFN teams
Preferred Qualifications
* 29. Experience in designing audio for AR and VR experiences
* 30. Experience with game engines (Unity, Unreal)
* 31. Experience recording in a studio and on location
* 32. Post-production skills, including editing and mastering
* 33. Knowledge of acoustics, equipment set ups and calibration
* 34. Experience mixing in a variety of formats, including spatial audio
* 35. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
* 36. Experience in managing projects and sound design teams
Industry
* Internet
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