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Lead animator

Sheffield
JR United Kingdom
Animator
€60,000 - €80,000 a year
Posted: 13 June
Offer description

The provided job description contains detailed information about the Lead Animator role, including responsibilities, experience, and benefits. However, the formatting can be improved for better readability and clarity by properly structuring the content with HTML tags and removing irrelevant or inconsistent elements. Here is a refined version:


Lead Animator, Sheffield, South Yorkshire

Client: Steel City Interactive

Location: Sheffield, South Yorkshire, United Kingdom

Job Category: Other

EU work permit required: Yes

Job Views: 1

Posted: 25.05.2025

Expiry Date: 09.07.2025


Job Description:

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse team with decades of industry experience, graduates, and talented individuals from various industries. We all bring knowledge and learn from each other.

We are driven by the ambition to bring the world of boxing into a video game like never before.


The Role

Supporting the Head of Art, the Lead Animator is responsible for delivering all animation-based artwork. This includes R&D, technical investigation, evaluation, establishing workflows, and delivering content at scale during the full production cycle.

The Lead Animator defines the overall quality of animation, pushing fidelity to industry-leading standards and exploring new methodologies to push next-gen boundaries. They work with complex facial animation workflows, plan animation work effectively, and coordinate with rigging, 3D characters, and cinematics teams. They also manage motion capture shoots, organize teams, mentor artists, and communicate updates confidently within the organization.


Responsibilities

* Champion the high-level vision and direction of the game and franchise alongside the Head of Art.
* Oversee all aspects of animation production, supporting content delivery aligned with the roadmap.
* Lead and develop a team of animators.
* Push the limits of animation quality through benchmark work.
* Provide technical guidance on rigging and facial animation techniques.
* Support other areas like cloth, hair, and environmental objects.
* Utilize software such as Maya, MotionBuilder, and workflows in Unity & Unreal.
* Organize and direct motion capture shoots.
* Identify and communicate issues and risks promptly.
* Maintain high quality standards and mentor colleagues.


Experience

* Minimum 5 years in the games industry as a Lead Animator managing a team.
* Experience shipping at least one game with character-based content.
* Proficient with project planning software and standard 3D art software and game engines.
* Excellent communication skills.
* Ability to work independently and in a team.
* Based in the UK.


What We Offer

Healthy work-life balance:

* 23 days annual leave plus bank holidays, increasing with service.
* Christmas shutdown and holiday exchange program.

Support for family life:

* Enhanced maternity and paternity pay.
* Private healthcare including optical and dental.

Great office environment:

* Dog-friendly studio in Sheffield with free snacks, fruit, and drinks.
* Free parking, company sick pay, mental health leave, and access to healthcare services.

Learning support:

* Unlimited Udemy courses, technology scheme, store discounts, and more.

Connection and perks:

* Team events, outings, and entertainment budgets.

To apply, contact their exclusive recruitment partner at [email protected] via Amiqus.

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