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Senior pipeline engineer - unreal engine (uk)

South Bramwith
Halon Entertainment LLC.
Pipeline engineer
€100,000 - €125,000 a year
Posted: 5 June
Offer description

About The Position

Halon Entertainment is a leading visualization and technology company, specializing in storytelling for film, games, and advertisements. We are seeking a talented Senior Pipeline Engineer with expertise in Unreal Engine to join our pipeline team. The role involves developing, architecting, and implementing advanced production pipelines for VFX, animation, and virtual production. You will contribute to enhancing existing tools and creating new solutions, ensuring efficient workflows across modeling, rigging, animation, and rendering, including integration with render farm management systems like Deadline.


Requirements

Candidates must be legally authorized to work in Scotland.

* 5-7+ years of experience in pipeline development within VFX, animation, or related fields.
* Deep understanding of animation, modeling, rigging, and rendering pipelines.
* Proficiency in Python programming.
* Experience with Unreal Engine: Blueprints, Animation Blueprints, Python API.
* Familiarity with DCC tools such as Maya, Houdini, Blender, Substance Painter.
* Knowledge of version control systems like Perforce or Git.
* Understanding of SOLID principles and best practices in software engineering.
* Ability to troubleshoot and resolve pipeline issues efficiently in fast-paced environments.
* Strong collaborative and communication skills, with experience working with artists and engineers.
* Experience with AYON or similar pipeline frameworks is advantageous.
* Knowledge of cloud-based infrastructure and rendering workflows is a plus.
* Experience building and maintaining CI/CD pipelines is beneficial.


Duties and Responsibilities

* Enhance artistic output by automating tasks and improving efficiency.
* Develop and implement new features within current pipeline tools.
* Identify and fix bugs, implementing unit tests to prevent recurrence.
* Design and develop new tools tailored to pipeline needs.
* Integrate DCC software, especially Unreal Engine, into the pipeline.
* Collaborate with artists, technical directors, and engineers to optimize workflows.
* Provide technical guidance and develop tools for DCC software, ensuring seamless integration.
* Work with render management tools to optimize rendering pipelines.
* Manage cloud-based workflows, including asset synchronization and rendering.
* Maintain version control practices to ensure data integrity and collaboration.
* Implement CI/CD pipelines for automation of deployment and testing.
* Create comprehensive documentation for tools and workflows.
* Stay updated with industry trends and technological advancements to improve pipelines.
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