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Lead sound designer

Manchester
Cloud Imperium Games
Designer
Posted: 6h ago
Offer description

Join to apply for the Lead Sound Designer role at Cloud Imperium Games

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Join to apply for the Lead Sound Designer role at Cloud Imperium Games

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

About the Role:

We are seeking a Lead Sound Designer to drive excellence in all areas of audio design and implementation for our highly ambitious and record-breaking multiplayer space sim, Star Citizen.


As Lead Sound Designer you will work with the audio team to ensure the highest quality audio experience is achieved across all aspects of the project. Reporting to the Audio Director, you will be key in defining and executing the audio direction, acting as the main point of contact for the project's creative audio design and technical implementation for the audio team and the wider studio. You will also play a pivotal role in developing the skills and growth of members of the audio team.

What does a Lead Sound Designer at CIG do?

* Set the quality bar for the audio team through creating & implementing world-class audio.
* Work with the Audio Director to define and maintain vision in your project.
* Work with the Audio Manager to organise regular reviews with the audio team, providing feedback and identifying opportunities for iteration.
* Work closely with the production team to plan and schedule the audio team's workload.
* Mentor the audio team and embed best practice principles in their work.
* Identify new audio pipelines, lead the optimisation and refinement of current audio pipelines.
* Have audio at the forefront of everything you do, presenting audio interests within cross-discipline feature groups.

What do we expect from our Lead Sound Designer?

* Experience as a lead or relevant/equivalent experience in a senior role.
* Strong creative sound design skills.
* Advanced working knowledge of Wwise middleware.
* Extensive knowledge of DAW tools (e.g. Reaper (preferred), Pro Tools, Cubase, Nuendo).
* Ability to mentor and lead team members.
* Ability to work to tight deadlines.
* Experience with sprint planning and reviewing.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.


Seniority level

* Seniority level

Mid-Senior level


Employment type

* Employment type

Full-time


Job function

* Job function

Art/Creative
* Industries

Computer Games

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