This role is ideal for an experienced composer passionate about crafting memorable music for indie games. You will collaborate directly with a software engineer developing a personal videogame project, contributing to the game's atmosphere and player experience. The game features a looped structure with a planning phase and a combat phase, requiring music that enhances both the calm and intensity of these moments. Your creative input will help define the musical identity of the project, with stylistic inspiration drawn from established game soundtracks. Flexibility is encouraged, whether you propose distinct tracks for each phase or a single, engaging background piece.
Responsibilities:
* Compose original background music tailored to the game's planning and fighting stages
* Provide at least two tracks (calm and intense) or a single versatile track, based on creative direction
* Ensure music is loopable and unobtrusive, supporting gameplay without distraction
* Incorporate feedback and iterate on compositions as needed
* Deliver high-quality audio files in appropriate formats for game integration
Requirements
* Proven experience composing music for video games or interactive media
* Strong portfolio demonstrating versatility in creating both ambient and dynamic tracks
* Ability to interpret creative briefs and adapt to feedback
* Proficiency with digital audio workstations and music production software
* Excellent communication skills and ability to work independently
* Availability to deliver within agreed timelines
* Passion for video game music and understanding of how audio enhances gameplay
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