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Freelance pbr material artist – architectural timber

Freelance
FreelanceJobs
Posted: 26 February
Offer description

Job Title

Senior PBR Material Artist – 8K Seamless Charred Timber Texture Creation (Architectural Use)

Project Description

We are a New Zealand–based timber finishing company developing a premium library of architectural surface materials.

We require an experienced PBR Material Artist to convert high-resolution real-world photographs of charred and charred-brushed timber into fully seamless, production-ready 8K PBR materials.

This is not a game prop or decorative asset.
The material must hold up in high-end architectural visualisation and large-scale displacement use.

Scope of Work (Initial Milestone)

Create one fully tileable 8K master material from supplied RAW photographs.

Deliverables must include:

Albedo (Base Color)

Normal

Roughness

Height / Displacement (true depth, not fake contrast bump)

Ambient Occlusion

Seamless tiling in both directions

No visible repetition at architectural scale

Clean, production-ready file organisation

If quality is approved, this will expand to a series (3–11 materials).

Important Technical Requirements

Must be built in Substance 3D Designer (node-based workflow preferred)

Demonstrated experience creating tileable materials from real scans

Strong understanding of:

Height reconstruction

Fibre depth realism

Roughness variation control

Removing lighting baked into photography

Experience in architectural visualisation materials is highly preferred

8K workflow capability required

We Are NOT Looking For

Character artists

Game asset modellers

Blender generalists

Basic photogrammetry hobbyists

Low-poly optimisation specialists

This role is strictly material-focused.

To Apply, Please Include:

Examples of seamless tileable materials you have created from real-world surfaces.

Confirmation that you have experience reconstructing height/displacement from photographic input.

Your fixed price for delivering one complete 8K seamless PBR material (including revisions).

Contract Type

Fixed-price milestone for initial test material.
Potential ongoing work for the right specialist.

Contract duration of 1 to 3 months.

Mandatory skills: Architectural Rendering, Photorealistic Rendering, Arnold, PBR texture artist, material artist, 3D Texturing

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