The multi-Oscar-winning creative studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role
Modellers are responsible for the production of highly accurate and efficient CG models for use in high-end visual effects films. Modellers will work from reference which may include photographs, scan data, blueprints and/or concept designs. Modellers work closely with Texture Artists in order to produce models and UVs that meet the specific requirements of a VFX pipeline.
What you’ll do
1. Create models as briefed and/or in line with reference materials.
2. Understand and follow outlined naming conventions.
3. Present models for progress review to Leads, Supervisors, and clients.
4. Ensure consistency of UV mapping.
5. Communicate with other departments and production to ensure models meet relevant requirements.
6. Make changes or updates to models as required.
7. Maintain ongoing communication with Production and Leads regarding schedules and deadlines.
8. Stay on schedule and meet set deadlines while maintaining the highest levels of quality.
Essential Skills:
9. A good working knowledge of Maya
10. Creative, resourceful and with strong spatial awareness
11. Very strong polygonal subdivision modelling skills
12. Efficient with layout of UVs and awareness of texture requirements
13. Able to interpret and follow reference material to create clean, highly detailed and accurate models
14. Strong interpersonal and communication skills
15. Able to organise own workflow in a meticulous manner
16. Able to work well within a team
Desirable Skills:
17. Creative conceptual sculpting
18. Knowledge of anatomy
19. Experience with Mudbox and/or zBrush
Accessibility Statement
Our Melbourne studio is fully accessible, with step-free entry, accessible toilets, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
Application Process & Deadline
To apply, please complete the linked application form or email your resume and portfolio to with the subject line: Mid 3D Modeller - Melbourne.
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.