Description
Playground Games is looking for a Senior VFX Artist to join our Fable team.
About us:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
As a Senior VFX Artist, you will be a key player on the VFX team and deliver dynamic visuals to the highest AAA standards. We’ll look to you to raise the bar on real-time effects and realise our artistic vision for Fable.
Our ideal candidate is an expert VFX Artist who is passionate about their craft; skilled in gameplay, cinematic, and world-building effects; and has the track record to prove it.
What you will do:
1. Take visual assets from concept to implementation in our custom proprietary engine.
2. Be responsible for the overall quality of VFX created for combat, quests, cinematics, etc.
3. Contribute to the development of the VFX team’s pipelines and processes.
4. Act as a standard-bearer for the VFX team, offering support and constructive feedback to junior
team members.
What you will bring:
5. 4 years of VFX experience, with demonstrable work on at least 1 published title (ideally AAA).
6. A portfolio demonstrating high-quality level VFX work. This portfolio can be submitted as a link to a portfolio website or a video streaming service like Vimeo or YouTube.
7. Experience using graph-based particle systems (like PopcornFXv2, Niagara, or VFX Graph).
8. Proficiency in creating pre-rendered simulations for use as particle flipbooks.
9. A genuine passion for video games.
10. Experience with C++, C#, Python, HLSL, or GLSL languages is a plus.