Project: AAA Character Action Games
Contract Type: Permanent in the UK
Location: UK Remote OR Hybrid, North West UK
Our client is an award-winning co-development studio known for delivering excellent results on a range of AAA Games.
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Joining as their Lead Character Artist, you’ll get to work on multiple exciting projects at any one time offering plenty of variety and involvement! You will play a key role in not only managing a talented team of artists but be very hands-on, creating beautiful characters for their projects whilst, inspiring and motivating one another to create world class characters.
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This position would suit an experienced Lead Character Artist or Senior with leadership skills. Who has a strong background in the games industry, particularly on realistic characters as demonstrated in their portfolio with exceptional texture quality.
REQUIREMENTS:
* Senior / Lead Character Art experience in the video games industry on AAA titles.
* Strong character modelling and texturing / surfacing skills.
* Versatility and the ability to adapt to different requirements and styles.
* Proficient in software such as ZBrush, Maya, Substance Painter, and Adobe Photoshop and game engines such as Unreal Engine.
* Excellent understanding of anatomy, form, and proportion, with the ability to create compelling human characters and creatures.
* Up-to-date knowledge of a modern character art pipeline and a strong understanding of optimisation for games.
* Strong leadership and communication skills, with experience leading a team of artists.
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RESPONSIBILITIES:
* Lead a talented character art team in creating high quality characters and creatures in a variety of styles.
* Collaborate with art directors and concept artists in setting visual and technical benchmarks, ensuring accuracy and fidelity to the original vision.
* Setup regular reviews of artwork across the character art team and provide clear, concise feedback to ensure high quality and creative cohesion.
* Work closely with animators and technical artists to ensure seamless integration of characters into the game engine.
* Work with production to help to establish priority of work and help schedule and monitor the character art workload.
* Communicate regularly with the client's art team, building relationships and assisting them in achieving their goals.
* Champion streamlined processes, working with tech artists to improve workflows and shaders and support the team with resolving technical issues.
* Ensure that the Character team is following any submission rules.
* Stay up to date with industry trends and best practices, researching new tools and techniques to enhance the character art pipeline.
* Create documentation on various subjects including style, technical and onboarding guides.
* Carry out inductions and probationary reviews for new starters.
* Mentor the character art team, and demonstrate good leadership skills of positivity, enthusiasm, leading by example & active listening.
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BENEFITS INCLUDE:
* Full -Time Remote Work in the UK.
* Hybrid work from their studios in the North West, UK, preferred.
* Flexible working hours.
* Private Healthcare.
* Anti-crunch policy.
* Annual bonus scheme.
* Company socials.
* Generous holiday allowance.
Interested in finding out more about the studio and projects? Apply now!