Location: Cambridge, UK – (This position can accommodate flexible working options. However, candidates must be based (or be willing to relocate) within a comfortable commuting distance of our Cambridge office to be able to attend onsite as required)
This is a 22-month fixed term contract
Are you an environment artist experienced in creating stylised, high-quality environments and scalable world-building pipelines?
As an Environment Artist on RuneScape: Dragonwilds, our open‑world survival crafting game built in Unreal Engine 5, you’ll create and deliver environment art that supports a rich, explorable world. Working across level art, props, and world building, you’ll contribute to a stylised visual direction grounded in exaggerated realism.
This is a hands‑on role suited to a generalist environment artist, where you’ll work independently across multiple areas of production, from asset creation through to in‑engine implementation, while supporting a scalable and consistent world.
What you’ll be doing:
* Create and implement high-quality environment assets across level art, props, and world building in Unreal Engine 5.
* Build modular kits and reusable assets to support scalable open-world development.
* Produce assets including modelling, texturing, and material creation aligned to the project’s stylised visual direction.
* Work independently across environment production, from concept support through to final in‑engine implementation.
* Collaborate with art leadership and external partners to ensure outsourced content meets quality and style requirements.
* Follow established pipelines, optimising assets for performance within a large, interconnected world.
What we’re looking for:
* Experience creating environment art for games using Unreal Engine and industry-standard 3D tools (e.g. Maya, ZBrush, Substance).
* Generalist skillset across level art, prop creation, modelling, and texturing.
* Experience working on open‑world or large‑scale environments.
* Strong portfolio demonstrating stylised environments or exaggerated realism.
* Experience integrating and reviewing outsourced assets within a production pipeline.
* Understanding of modular workflows and asset optimisation for real-time environments.
* Experience with lighting or supporting concept art is advantageous.
What we offer:
* Private Healthcare, including Dental Plan.
* Discretionary annual performance bonus.
* Minimum 6% Pension contributions.
* Life Insurance.
* Enhanced family leave policies from day 1.
* Flexible working hours.
* 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
We are committed to providing equal opportunities and creating an environment where everyone can thrive. We welcome applications from all backgrounds, and we recruit, develop, and promote based on merit and ability.
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