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Senior animation programmer

Oxford
Permanent
Rebellion
Programmer
Posted: 14 January
Offer description

We want you to #JOINTHEREBELLION! For 30 years, we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We're excited to welcome a Senior Animation Programmer to join our passionate and experienced Tech Team and be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters.

In the role of Senior Animation Programmer, you'll act as part of the Engine Animation Team, supporting multiple projects, connecting animators, technical animators and project engineers, fostering a smooth collaboration between animation and code.

You'll harness our proprietary engine, Asura, to implement character animations, aid in crafting engaging gameplay mechanics, and enhance the visual appeal and responsiveness of in-game characters.


Responsibilities

* Develop and implement animation code for our in-house engine
* Maintain and develop features within our animation systems, working on content creation tools as well as runtime systems
* Collaborate with content creators to write some of those tools and features
* Develop and implement animation code for the project(s), writing and testing larger classes and code with complex functionality
* Fixing complex bugs in both familiar and unfamiliar code
* Create, review and update technical and user documentation
* Support other team members or programmers from other disciplines where appropriate


Requirements

* Strong understanding of the architecture and internal workings of real-time animation systems
* High proficiency in C++, with experience developing and maintaining complex systems
* Confident using IDEs, debugging tools, and profiling techniques to diagnose and resolve issues
* Experience designing and implementing Finite State Machines and related animation control systems
* Good working knowledge of 3D mathematics and geometry


Benefits

* 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
* Private Medical Insurance, healthcare cash plan, including dental and Vision
* Life Assurance, Income Protection & Critical Illness Cover
* Enhanced Family Leave
* Interest Free, Tax-Free loans
* Enhanced Pension Scheme
* EAP a range of Mental Health and Wellbeing Support
* Plus loads more... including a wide range of discounts, freebies, and social events!


Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.


Location

This exciting opportunity can be based out of any of our studios in Oxford, Warwick or Runcorn, offering flexibility, collaboration, and the chance to work with a world‑class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face‑to‑face collaboration and encourage working from our studios headquarters. However, we understand that flexibility matters, so we're open to discussing hybrid options based on individual needs.

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