VFX Artist
We are looking for an experienced VFX Artist to join our passionate and growing VFX team and work on a large‑scale project, crafted by a seasoned team renowned for developing exceptional shooters. The VFX team is responsible for all visual effects developed in Rebellion's games: particle effects, screen post effects, material effects, mesh destruction effects and UI effects, developed in Rebellion's proprietary engine "Asura".
Responsibilities
* Craft and design high-quality real‑time particle effects that elevate the look and feel of the game.
* Maintain strong artistic and technical standards, making refinements to ensure effects are polished and performant.
* Use available assets to immerse players in rich, atmospheric worlds that enhance the game's narrative and experience.
* Draw on game design documents to understand environments, objectives, storylines, and overall style, ensuring your effects support the project vision.
Location
This opportunity can be based out of any of our studios in Oxford, Warwick or Runcorn, offering flexibility, collaboration, and the chance to work with a world‑class team. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition.
Requirements
* An accomplished real‑time VFX portfolio that demonstrates timing, clarity, and a strong artistic eye.
* Professional experience, whether through studio roles, internships, or substantial personal projects such as game jams or mods, as well as familiarity with source‑control systems.
* Proficiency with industry tools such as Blender, Photoshop, Substance, and After Effects (or equivalent software).
* A solid understanding of particle system fundamentals and texture creation workflows for games.
* Familiarity with simulation tools such as Houdini and Embergen (or similar) for creating flip‑book assets.
* Knowledge of 2D particle texture techniques and how to apply them effectively in real‑time effects.
* The ability to take concept art, design goals, and references and transform them into polished, performant effects that enhance gameplay and storytelling.
Benefits
* 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days).
* Private Medical Insurance, health‑care cash plan, including dental and vision.
* Life Assurance, Income Protection & Critical Illness Cover.
* Enhanced Family Leave.
* Interest‑free, tax‑free loans.
* Enhanced Pension Scheme.
* EAP a range of mental‑health and wellbeing support.
* Plus loads more… including a wide range of discounts, freebies, and social events.
Right to Work Statement
This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
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