About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.
Qualifications
* A strong portfolio showcasing your animation and/or technical art skills.
* Proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
* Solid understanding of animation principles and character rigging.
* Experience with game engines (e.g., Unity, Unreal Engine) and the ability to implement animations within those engines.
* Familiarity with technical art processes including shading, lighting, texturing, and optimization.
* Ability to collaborate effectively with cross-functional teams, providing creative solutions to artistic problems.
* Strong communication skills and a willingness to accept constructive feedback.
* Passion for the gaming industry and a keen interest in emerging technologies and trends.
* Flexibility to adapt to varying project demands and work within deadlines.
Only resumes submitted in English will be considered.
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