We are working closely with a multinational semiconductor company who are looking for a talented GPU Compiler Engineer to join their team.
This role is fully remote but must be based within the UK with full right to work.
Key Responsibilities:
* Develop new graphics compiler API (SYCL, OpenCL, Vulkan, OpenGL, or D3D) features
* Develop new compiler optimizations or tune existing compiler optimizations;
* Support customer issues;
* Support new GPU HW features.
Since these two roles will be the only employees on the team based in EMEA, we need candidates with a strong compiler background to be able to work independently.
Key Requirements:
* Master's degree in Electrical/Electronic Engineering, Computer Engineering, or Computer Science.
* GPU knowledge and GPU Compiler expertise, specifically LLVM
* 5+ years experience or PhD and 3+ years
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