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Game designer

Chesterfield
Vertpaint Studios
Game designer
Posted: 12 November
Offer description

Job Title: Game Designer(s) - Systems Design Focused


Location: Remote first, working within UK core hours


Vertpaint is a game development services studio that partners with teams around the world to build ambitious, characterful games. We are looking for a Systems Focused Game Designer who lives in prototypes, loves smart interconnected systems and is comfortable collaborating with multiple clients and projects over time.


If you enjoy taking a loose idea, building a rough version in engine, then iterating it into something genuinely fun and shippable, this is for you.


What you will do

- Design, prototype and iterate core gameplay systems in Unreal Engine

- Own systems from concept through to implementation and balancing

- Build rapid prototypes to explore mechanics, pacing and player feel

- Collaborate closely with clients, designers, artists and programmers to bring systems to life

- Design and support level layouts that showcase systems clearly

- Work across first and third person shooters, helping define combat feel, encounter flow and readability

- Clearly communicate design intent through documentation, diagrams and in-engine examples

- Take feedback from both internal teams and clients and turn it into actionable design improvements


What we are looking for


Must haves

- Strong professional experience as a Game Designer with a focus on systems design

- Unreal Engine experience is essential

- Proven ability to prototype quickly in engine

- Strong portfolio that clearly demonstrates prototyping ability and systems work

- Solid experience designing and developing gameplay systems

- Strong communication skills and comfortable collaborating with remote teams and clients

- Experience with level design

- Experience working on shooters, both first person and third person


Nice to have

- Experience working with external partners or as part of a co-dev / outsourcing team

- Familiarity with live game balancing and telemetry informed iteration

- Experience working with small or mid sized teams where you wore multiple hats


Ways of working

- Remote first role

- You must be happy working within UK core hours to collaborate with the team and clients

- Full time position, contract or permanent considered depending on candidate


How to apply


Please send:

- Your CV

- A short intro about yourself and your favourite system you have designed

- A link to your portfolio and video evidence of any relevant prototypes or shipped titles

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