This role is with a UK-based deep-tech company specialising in advanced video compression technologies. Their solutions are used globally in streaming, broadcasting, and device manufacturing to deliver higher-quality video at significantly lower bitrates. The company is known for its contribution to emerging standards, including LCEVC (Low Complexity Enhancement Video Coding), and works closely with hardware and software partners to bring efficient, high-performance video to millions of users. The team is highly technical, research-driven, and focused on pushing the boundaries of what’s possible in real-time media delivery.
Design and build GPU-accelerated components that support the company’s core video technologies
Write performance-critical code targeting modern GPUs using low-level APIs
Solid experience with low-level GPU programming using CUDA, Vulkan, OpenCL, Metal or similar
Strong C or C++ skills and a background in systems or performance engineering
Experience building production-quality software and working as part of a collaborative engineering team
Familiarity with video processing, graphics pipelines or related technologies is a strong advantage
Experience working with video codecs (e.g. Exposure to multi-platform GPU development (Windows, Linux, macOS)