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Lead 3d artist - unity and unreal

London
Locomo
3d artist
€100,000 - €125,000 a year
Posted: 15 June
Offer description

4 days ago Be among the first 25 applicants

* Provide technical and artistic guidance, feedback, and mentorship to the internal 3D team
* Collaborate extensively with external production teams, guaranteeing the provision of all requisite assets and comprehensive support to facilitate production
* Partner with Production Supervisors to contribute to the refinement of production workflows
* Identify and escalate potential production issues proactively to mitigate risks
* Foster a collaborative and supportive team environment
* Apply a strong understanding of real-world camera systems, including lens behavior, depth of field, exposure, and motion blur, to replicate realistic cinematic effects in 3D visualizations
* Assess and determine professional development requirements
* Guide the development of the 3D art pipeline, in conjunction with the Head of Linear Production and Pipeline Technical Director, to guarantee optimal efficiency and uniformity
* Ensure adherence to technical specifications
* Partner with project teams to establish artistic direction and technical specifications
* Manage asset creation schedules and ensure timely delivery of high-quality assets
* Develop high-caliber three-dimensional assets, environments, props, and visual effects as required
* Ensure all digital assets conform to established technical specifications and artistic benchmarks
* Conduct quality assurance procedures and deliver constructive criticism to the team
* Enhance asset performance and efficiency through optimization
* Stay up-to-date with the latest 3D art tools, techniques, and trends
* Resolve technical problems and deliver viable solutions
* Develop and maintain technical documentation

About You

* Able to think conceptually and translate ideas into production
* Adaptable and interested in different styles and techniques of production
* An understanding of colour pipelines and workflows
* Proficient in informing and advancing linear production standards and workflows within a broad range of 3D software, especially 3DsMax, Unreal and Houdini
* Deep understanding of compositing workflows, particularly in Nuke
* A natural leader who can mentor, inspire and guide more junior members of the team
* Collaborative and able to work with a variety of teams across a range of disciplines
* Has the ability to assume ownership and responsibility for the development and utilisation of linear production within the Journey department
* A skilled communicator both visually and verbally

Skills & Experience

* Experience working on films within the Built Environment will be required
* 5+ years experience within a creative studio environment, within the 3D field
* Extensive experience in linear production across multiple platforms, with a comprehensive understanding of organisational structures within linear production environments
* Experience in team leadership and collaboration
* Experience in the short form VFX industry and/or architectural visualisation industry is preferred
* Experience working with CAD, and the ability to utilise this within visual production is required
* Experience with Nuke, 3DsMax, Unreal, would be very beneficial
* Experience with Premier, Houdini and Resolve will be advantageous
* Working knowledge of real-life camera operations, including framing, focal length, aperture, and other photographic principles would be considered beneficial


Seniority level

* Seniority level

Mid-Senior level


Employment type

* Employment type

Full-time


Job function

* Job function

Design, Art/Creative, and Information Technology
* Industries

Business Consulting and Services

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