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Senior graphics engineer - low level - gpu (android) - 12 month contract

Staines
SAMSUNG
Engineer
Posted: 14h ago
Offer description

Position Summary

Samsung, a global leader in high-end mobile devices, is seeking innovative engineers to join the Graphics Research Team in Staines-upon-Thames. This role focuses on delivering cutting-edge real-time 3D graphics experiences for gamers and demanding customers, ensuring Samsung remains at the forefront of performance and quality.

The successful candidate will contribute to high-performance graphics solutions, optimize GPU drivers, integrate solutions with new hardware platforms, and collaborate with third-party developers to ensure the best 3D graphics experience on the market.

Role and Responsibilities

1. Develop GPU driver innovations to optimize real-time rendering pipelines and deliver class-leading performance.

2. Implement standard features and extensions for APIs like OpenGL ES and Vulkan.

3. Analyze graphics workloads, identify bottlenecks, and optimize GPU drivers and API usage.

4. Develop optimal middleware libraries based on graphics and compute APIs.

5. Bring up and evaluate new devices, working with other teams to define and implement GPU requirements and integrate them into the operating system.

6. Take technical responsibility for significant sections of assigned projects.

7. Translate complex functional and technical requirements into detailed design.

Skills and Qualifications

Required Skills

8. Degree in Computer Science, Electronics, Natural Science, Mathematics, Engineering, or a related discipline (or equivalent industrial experience).

9. Proven track record in real-time embedded software development, preferably for mobile devices, with a strong understanding of modern development environments.

10. Expertise in computer graphics, including design and implementation of OpenGL, OpenGL ES, Vulkan, or DirectX APIs.

11. Understanding of computer graphics pipelines and modern mobile GPU architectures.

12. Expert proficiency in C and C++ programming languages.

13. System-level performance analysis and strong OS fundamentals (memory management, multithreading/synchronization, user/kernel mode interaction).

14. Excellent communication and teamwork skills with a results-oriented attitude.

15. Proficiency in problem-solving and debugging.

Desirable Skills

16. Experience working on the Android Graphics Stack (Compositor, HWUI, HAL).

17. Experience with ARM 64-bit architecture.

18. Experience developing system software for Android OS.

19. Familiarity with CPU and GPU hardware architectures.

20. Java and/or Python development experience.

21. Understanding of neural networks and their applications in graphics (Neural Graphics Processing).

Contract Type: 12 Month outsourced contract inside IR35, working on an hourly rate via one of our preferred recruitment agencies

Location: Samsung R&D Centre in Staines-upon-Thames, Surrey, UK

Hybrid Policy: 3 Days working onsite and 2 days working from home weekly

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