Game Animator (Spine 2D)
London - Hybrid (3 days a week)
Up to £50,000
Role Summary
We're looking for a talented and creative Game Animator to join a highly experienced and collaborative team. This role focuses on producing engaging, high-quality animations for a wide range of mobile i-gaming / online lottery products, using a combination of in-house animation tools and industry-standard software.
You'll play a key role in enhancing the visual quality and user experience of our games. In addition to animation work, the role involves preparing and adapting artwork created by game artists-ensuring assets are animation-ready and optimised before being implemented into the game engine.
This position suits someone who is self-sufficient, process-driven, and comfortable working at pace, as the business delivers a high volume of games on a consistent schedule and relies heavily on strong internal processes.
Key Responsibilities
1. Create high-quality 2D animations using our in-house animation/game engine and tools such as After Effects and Spine.
2. Prepare artists' artwork for animation (Photoshop, sprite sheets, exports) and integrate assets into the game engine for testing and final delivery.
3. Collaborate with product owners, artists, developers, and external art partners to understand animation requirements and ensure smooth integration.
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