Job Description
We are expanding our team and looking for a talented Senior Level Designer to contribute to the ongoing development and enhancement of Phasmophobia and future projects.
You’ll be responsible for designing immersive and atmospheric levels that support gameplay, build tension, and tell compelling stories. You’ll collaborate closely with our Art Director and Concept Artist to transform ideas into playable, believable spaces that look and feel iconic.
As a senior member of the team, you’ll work cross-discipline with artists, designers, and programmers to ensure every level delivers on both gameplay and atmosphere.
Responsibilities:
1. Design, prototype, and iterate on levels that support Phasmophobia’s core co-op horror gameplay
2. Work closely with the Art Director and Concept Artist, using their visual designs and mood concepts to guide level layout and structure
3. Own the implementation of levels — translating visual ideas into functional, atmospheric, and engaging playable spaces
4. Ensure each level supports gameplay pacing, player flow, and technical requirements while maintaining the intended visual tone
5. Collaborate with the narrative team to integrate environmental storytelling and lore
6. Participate in playtests and help refine gameplay through level changes
7. Ma...