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Simulation engineer

London
Frontier Resourcing
Simulation engineer
Posted: 25 May
Offer description

The Role

As a Simulation Software Engineer, you will own substantial parts of the simulation capability that makes continent-scale defence training feel like the real world - the behaviour and interactions of pedestrians, traffic, shipping, aircraft, satellites and critical national infrastructure that populate a scenario.

This is the difference between an exercise that feels like a map overlay and one that reacts to a trainee's decisions with the emergent complexity of actual people, systems and infrastructure. You'll shape how simulated actors decide and act, how the simulation stays coherent when partitioned across a compute cluster, and how new LLM-backed capabilities - natural language control, richer actor generation and simulated social media - are brought into the engine.

Your work will ship into customer exercises, live demonstrators and integration hackathons, where the loop between building something and watching users bend it to a real problem is measured in weeks, not quarters.

You'll work across a C++ simulation engine, a custom distribution framework, and a TypeScript/React front-end used by Simulation Operators, inside a cross-functional team of Software, QA and DevOps Engineers led by an Engineering Manager.

The team is made up of experienced simulation engineers looking for a peer who can bring energy, technical leadership and a product engineering mindset. If you enjoy moving between specialisms, raising the bar for the people around you, and shipping real things for users who depend on them, this is a role where your voice will carry real weight.

Key Responsibilities

* Design and implement behaviour and decision-making logic for simulated entities - pedestrians, vehicles, shipping and aircraft - in a C++ simulation engine.
* Integrate third-party simulation libraries and algorithms, maintaining enough technical intuition for their internals to combine them into a coherent system.
* Shape how simulation state and behaviour are partitioned across a distribution framework, designing for IPC, bandwidth and fidelity trade-offs up front rather than retrofitting them.
* Contribute across the web/simulation boundary, extending REST services and the TypeScript/React front-end where features reach into them.
* Write design documentation and run design reviews within your area, helping the team converge on technical direction quickly.
* Review peers' designs and code with care, and collaborate with Product and defence stakeholders to turn customer problems into feature shapes.
* Mentor teammates through pairing, code review and knowledge sharing - raising the team's capability in simulation craft, product engineering practice and defence domain understanding.
* Deploy and support simulation capability on-site at customer exercises, integration hackathons and industry events - working issues live alongside users and folding what you learn back into the product.

Skills, Knowledge and Experience

* 4+ years of software engineering experience.
* Experience working on behavioural or agent-based simulation of people, crowds or vehicles, such as game AI, VFX crowd simulation, industrial human behaviour simulation or defence CGF.
* Strong C++ experience for performance-sensitive, real-time systems.
* Working knowledge of spatial data structures, path planning, decision modelling and physical modelling of vehicle movement.
* Ability to reason about distributed simulation design - IPC, bandwidth and how to split a simulation domain across processes without breaking its behaviour.
* Ability to move comfortably between languages and layers of the stack.
* A communicative, proactive style - visible in discussions, willing to challenge and be challenged, and able to draw contributions out of teammates.
* A product engineering mindset: energised by understanding customer problems and shipping things that create real value.
* Comfortable multiplying yourself with AI-assisted development workflows.
* Able to obtain and maintain UK Security Vetted status to at least SC level.
* Prepared to attend an office in London at least once a week.

What Will Help You Stand Out

* Hands-on experience exposing LLM-enabled product features, such as natural language interfaces, content generation or agent behaviour driven by language models.
* Rust experience, particularly for distributed or systems-level work.
* Knowledge of geospatial concepts and experience processing map data into representations suitable for simulation.
* Familiarity with the defence sector, military modelling and simulation, or wargaming.
* Exposure to Kubernetes for compute cluster orchestration.
* Prior experience as a tech lead or similar, with an interest in that pathway as the team grows.
* Interest in travelling to customer sites, hackathons and industry events.

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