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Senior sound designer

Handsworth
Steel City Interactive
Designer
Posted: 23 June
Offer description

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. Together we are driven by ambition to bring the world of boxing into a video game like never before.

Please note that for all of our roles, we have a preference for candidates who can be onsite full time. However, for outstanding candidate’s hybrid or remote working within the UK may be an option.**

We are currently recruiting for a talented Senior Audio Designer who has a passion for creating rich and rewarding audio experiences for our players. You will be responsible for crafting and enhancing the audio experience across the whole of the game, including gameplay, cinematics and music.

This role provides an exciting opportunity with massive scope to have a real impact on the audio design, technical features and implementation of audio throughout the game. The Senior Audio Designer will take ownership of assessing needs, creating or obtaining necessary audio assets, as well as being responsible for any additional work such as managing third party recording studio relationships and the recording sessions.

Take ownership of various audio features from design, creation and asset implementation.
• Proficiency in authoring audio formats.
• Collaborating with audio programmers to develop systems based on the games vision and gameplay needs.
• Audio tools and commentary system collaboration.
• Audio mixing and mastering. Ensuring that audio is clear, consistent and balanced.
• Creating and capturing new audio.
• Working with the game designers and game director to ensure audio meets and exceeds the design requirements.
• Evangalise features you are working on and the overall game vision to others within the organisation.
• Write clear and concise audio documentation, ensuring that it is always kept up to date.
• Collaborate with team members to ensure work is delivered with a consistent quality and on time.
• Assess and communicate issues and risk within reasonable timescales.
• Have a keen ear for audio quality, identifying areas that could be improved, ensuring the game is meeting the highest of standards.
• Manage 3rd party relationships with recording studios and talent.

Demonstratable fluency in game audio implementation.
• At least 5 years as an audio designer in the games industry.
• Knowledge and proven track record of authoring audio formats.
• Experience of game audio scripting systems.
• Demonstratable experience with implementing Wwise content into Unreal Engine, using sound designer facing tools.
• Shipped at least one game, where you were heavily involved in audio design. Clear, concise and well written audio documentation.
• Healthy work-life balance:
• 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
• Holiday exchange programme
• Flexible working hours

Enhanced Maternity and Paternity pay
• Private Healthcare which includes Optical & Dental

Great office environment:
• A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
• Free parking

Health & wellbeing support:
• Company sick pay
• 2 days paid Mental Health leave per year
• Employee Assistance Programme
• £300 wellbeing stipend every January

Additional financial support:
• Technology scheme (up to £750)
• Discount Club at over 350 high street stores
• Relocation benefits
• Electric Car Vehicle Scheme
• Discretionary Bonus

Wrap parties & company paid outings
• Individual entertainment budget to cover team events

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