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Unreal developer

Southampton
Developer
Posted: 15 October
Offer description

Unreal Developer About: SailGP is racing redefined. The sport’s pinnacle league, SailGP was established in 2018 and is headquartered in London. The annual, global championship aims to Race for the Future by showcasing the power of nature and accelerating change. The fan-centric, inshore racing takes place among the sport’s top athletes in some of the most iconic harbors around the world, and offers the sport’s largest monetary prize of $1 million. Rival national teams battle it out in identical supercharged F50 catamarans, engineered for intense racing at electrifying speeds exceeding 60 mph/100 kph. In 2020, SailGP set a new standard as the first climate positive sports and entertainment property, and began delivering actions and innovations that advance the global adoption of clean energy. Underpinning the organization’s purpose-driven agenda is a diversification of the league, with the goal of immediately progressing gender equity and racial inclusivity. SailGP is a global organization with defined values that shape the culture of its diverse team: deliver the best, break boundaries, make an impact, stand together and strike a balance. Role summary SailGP is looking for a skilled game developer, to help with the development of the visualization component of SailGP Simulator project. The simulator graphics use Unreal Engine, with substantial C++ components to control gameplay. This interfaces with a Rust physics engine for yacht motion. The game developer will be in charge of continuing the existing development and adding new features to the existing code. Key Responsibilities: Lead the development of the Unreal side of the project. Improve and develop the existing code. Managing the Visualization code repositories. Create new features as custom C++ code. Developing our networking code within the Game engine to support multiplayer. Improve current code by expanding physics visualization (current focus is expanding the multiplayer aspect). Create and improve morphing assets and their code interface with the physics engine. Lead the development of the Unreal side of the project. Capacity to see gaps and risks in the requirements/new features. Able to evaluate the effort required to do the 3D visualization. About you: Appreciation for accuracy and pays close attention to detail when handling key information. Proficient organizational, prioritization, communication and administrative skills. Able to communicate confidently and adapt communication style according to the needs of the stakeholder. Able to work independently but values working collaboratively as part of a team. Works effectively and enjoys a fast-paced, start-up environment. Entrepreneurial spirit with a desire to exceed expectations. Comfortable working with multiple stakeholders across multiple departments (global & local). Champion an inclusive environment where diversity is valued Advocate and promote SailGP Values and contribute to a positive culture Must hold a valid passport Flexibility to work outside of normal office hours when supporting a project in a different time zone or working at SailGP events. Location: United Kingdom This is a hybrid role, with a combination of working from home and on-site at SailGP Technologies’ UK facility in Hedge End, Southampton. Candidates should be within a reasonable commuting distance of the facility. The role may involve occasional travel to SailGP events for feature launches or demonstrations, as well as some weekend work when required. SailGP is proud to be an equal opportunity workplace committed to building a team culture that celebrates diversity and inclusion.

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